Metal scraps

block survival:metal-scraps · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Behavior GroundStorable CollectibleBehaviorGroundStorable CollectibleBehavior/BehaviorGroundStorable.cs
Behavior Unplaceable BlockBehaviorUnplaceable BlockBehavior/BehaviorUnplaceable.cs
Behavior RightClickPickup BlockBehaviorRightClickPickup BlockBehavior/BehaviorRightClickPickup.cs
Behavior UnstableFalling BlockBehaviorUnstableFalling BlockBehavior/BehaviorUnstableFalling.cs

Used in (5)

Filters
RecipeCategoryIngredients → output
bomb-scrap grid
bomb-scrap grid
Scrap weapon kit (Item Recipe) grid
dye-black barrel
Gray dye ×10L + Metal scraps → Black dye ×10L
dye-gray barrel
Water ×10L + Metal scraps → Gray dye ×10L

Dropped by (47)

Filters
SourceKindMechanismChance / Quantity
Wooden pan block panning 0.20%
Ruined barred gate block blockDrop ×3
Ruined barred gate block blockDrop ×3
Ruined barred gate block blockDrop ×3
Ruined windowed gate block blockDrop ×3
Ruined windowed gate block blockDrop ×3
Ruined windowed gate block blockDrop ×3
Ruined solid gate block blockDrop ×3
Ruined solid gate block blockDrop ×3
Ruined solid gate block blockDrop ×3
Ruined barred gate block blockDrop ×3
Ruined barred gate block blockDrop ×3
Ruined barred gate block blockDrop ×3
Ruined windowed gate block blockDrop ×3
Ruined windowed gate block blockDrop ×3
Ruined windowed gate block blockDrop ×3
Ruined solid gate block blockDrop ×3
Ruined solid gate block blockDrop ×3
Ruined solid gate block blockDrop ×3
Ruined barred gate block blockDrop ×3
Ruined barred gate block blockDrop ×3
Ruined barred gate block blockDrop ×3
Ruined windowed gate block blockDrop ×3
Ruined windowed gate block blockDrop ×3
Ruined windowed gate block blockDrop ×3
Ruined solid gate block blockDrop ×3
Ruined solid gate block blockDrop ×3
Ruined solid gate block blockDrop ×3
Large pile of junk metal block blockDrop ×1
Large pile of junk metal block blockDrop ×1
Large pile of junk metal block blockDrop ×1
Large pile of junk metal block blockDrop ×1
Tiny pile of junk metal block blockDrop ×1
Small pile of junk metal block blockDrop ×1
Medium pile of junk metal block blockDrop ×1
Large pile of junk metal block blockDrop ×1
Locust nest (Cage) block blockDrop ×1
Metal spikes block blockDrop ×0.2
Metal spikes block blockDrop ×0.5
Metal spikes block blockDrop ×1
Metal spikes block blockDrop ×1.5
Locust nest block blockDrop ×1
Locust nest block blockDrop ×1
Locust nest block blockDrop ×1
Bell entity entityDrop ×3.5
Corrupt Sawblade Locust entity entityDrop ×0.75
Immobilized eidolon entity entityDrop ×3

Can be generated by (3)

Random-stack placeholders (placed in world-generated chests and similar) whose pool includes this. The chance is among that placeholder's results, not the chance of finding it.

PlaceholderChance
Food and kitchen tools randomizer 10.40%
Mining materials randomizer 10.00%
Resource randomizer 3.46%

Bought by traders (1)

Filters
TraderPrice min (per stack)Price max (per stack)Stock min (stacks)Stock max (stacks)Items per stack
Building materials trader 0.75 1.25 2.25 3.75 5

Found in structures (27)

StructureKind
small structure
medium structure
large structure
common structure
specialsurfaceruins structure
average-village-common village
agricultural-village-main village
guild-village-main village
average-town-common village
military-town-main village
Lazaret area storystructure
resonancearchiveentrance hookgenerated
Resonance Archive storystructure
rare structure
underground-verycommon structure
underground-rare structure
underground-samgrey-2 structure
calix storystructure
sunrift storystructure
university storystructure
megastructures-wolfstonecastle-desert-par structure
megastructures-wolfstonecastle-dryclimate-par structure
megastructures-wolfstonecastle-normalclimate-par structure
megastructures-wolfstonecastle-forest-par structure
surfaceunderground-dampuscave-dampus structure
mediumruins structure
largeruins-0401-samgrey-o7 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.