average-village-common
village
survival:average-village-common
· from game
Spawn conditions
| Condition | Value | What this means |
|---|---|---|
| Spawn chance | 6.00% | How likely this is attempted at a given candidate location/chunk/attempt, before any global frequency multiplier from world-creation settings. When several entries share the same code (e.g. a structure's small/medium/large size variants), this is actually a relative weight among those siblings rather than an independent probability -- confirmed real game data has values over 1 in exactly that case, so a value like 130 isn't a literal 13000%. |
Schematics
The block layouts this structure can place. Each links to its own schematic page and can be opened in the 3D viewer.
surface/housetiny/* · weight 50
surface/housesmall/* · weight 40
surface/housemedium/* · weight 30 · quantity –1
surface/religious/common/* · weight 20 · quantity –1
| Schematic | Size (X×Y×Z) | Distinct block codes | 3D |
|---|---|---|---|
| surface/religious/common/common1 | 12×9×14 | 34 | View |
| surface/religious/common/common2 | 12×6×14 | 16 | View |
| surface/religious/common/common3 | 15×8×11 | 26 | View |
| surface/religious/common/common4 | 11×10×12 | 29 | View |
| surface/religious/common/common5 | 11×10×12 | 29 | View |
| surface/religious/common/sacrifical-place1 | 7×6×9 | 17 | View |