Ruined solid gate
block
survival:door-ruined-solid3-aged-ruined-solid3
· from game
Game logic (C#)
The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Block class | BlockGeneric |
BlockGeneric |
Not in vssurvivalmod (engine, VSEssentials, or a mod DLL) |
| Behavior | Door |
BlockBehaviorDoor |
BlockBehavior/BehaviorDoor.cs |
| Behavior | BlockEntityInteract |
BlockBehaviorBlockEntityInteract |
Not in vssurvivalmod (engine, VSEssentials, or a mod DLL) |
| Behavior | Lockable |
BlockBehaviorLockable |
BlockBehavior/BehaviorLockable.cs |
| Block entity | Generic |
Not in vssurvivalmod (engine, VSEssentials, or a mod DLL) | |
| Block entity behavior | Door |
BEBehaviorDoor |
BlockEntityBehavior/BEBehaviorDoor.cs |
Drops (3)
Filters
| Mechanism | Drop | Chance / Quantity | Notes |
|---|---|---|---|
| blockDrop | Metal scraps | ×3 (±1) | |
| blockDrop | Metal scraps | ×3 (±1) | |
| blockDrop | Metal scraps | ×3 (±1) |