Metal spikes

block survival:locustnest-metalspike-small · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockDamageOnTouch BlockDamageOnTouch Block/BlockDamageOnTouch.cs

Drops (2)

Filters
MechanismDropChance / QuantityNotes
blockDrop Metal scraps ×0.5
blockDrop Metal parts ×0.07

Found in structures (26)

StructureKind
medium structure
Resonance Archive storystructure
underground-translocator-uncommon structure
underground-samgrey-4 structure
underground-samgrey-2 structure
calix storystructure
coalmine storystructure
mansion storystructure
shoppingcentre storystructure
sunrift storystructure
university storystructure
megastructures-visingsborg-dampus structure
megastructures-mountaincastle-ogdred-o10 structure
megastructures-undergroundcastle-ogdred-o8 structure
village-samsvillage-redclay village
village-samsvillage-orange village
village-samsvillage-fireclay village
village-samsvillage-cream village
village-samsvillage-blackclay village
village-forest village
surfaceunderground-dampuscave-dampus structure
largeruins-0204-niclass-o7 structure
largeruins-0205-niclass-o7 structure
largeruins-0206-samgrey-o7 structure
largeruins-0207-samgrey-o7 structure
desertspecifc-femuroasiso6 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.