Chest
block
survival:stationarybasket-east
· from game
Listed explicitly in the wiki's vs-manifest.json (includeItems: survival:stationarybasket-*), so it has a page even if nothing else here links to it.
Used for storage.
Game logic (C#)
The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Block class | BlockGenericTypedContainer |
BlockGenericTypedContainer |
Block/BlockGenericTypedContainer.cs |
| Behavior | BoatableGenericTypedContainer |
CollectibleBehaviorBoatableGenericTypedContainer |
Block/BlockGenericTypedContainer.cs |
| Behavior | Lockable |
BlockBehaviorLockable |
BlockBehavior/BehaviorLockable.cs |
| Behavior | CreatureContainer |
BlockBehaviorCreatureContainer |
BlockBehavior/BehaviorCreatureContainer.cs |
| Behavior | Container |
BlockBehaviorContainer |
BlockBehavior/BehaviorContainer.cs |
| Behavior | HorizontalOrientable |
BlockBehaviorHorizontalOrientable |
BlockBehavior/BehaviorHorizontalOrientable.cs |
| Block entity behavior | Animatable |
BEBehaviorAnimatable |
Not in vssurvivalmod (engine, VSEssentials, or a mod DLL) |
Produced by (2)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| stationarybasket | grid | |
| stationarybasket | grid |
Used in (4)
Dropped by (2)
Filters
| Source | Kind | Mechanism | Chance / Quantity |
|---|---|---|---|
| Reed basket trap | block | blockDrop | ×1 |
| Papyrus basket trap | block | blockDrop | ×1 |
Found in structures (57)
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.