common

structure survival:lakes · from game

Spawn conditions

ConditionValueWhat this means
Spawn chance1.3 (relative weight, not a percentage)How likely this is attempted at a given candidate location/chunk/attempt, before any global frequency multiplier from world-creation settings. When several entries share the same code (e.g. a structure's small/medium/large size variants), this is actually a relative weight among those siblings rather than an independent probability -- confirmed real game data has values over 1 in exactly that case, so a value like 130 isn't a literal 13000%.
PlacementundergroundWhere this is anchored: on the terrain surface, buried underground, or a specific ruin/story layer.

Schematics

The block layouts this structure can place. Each links to its own schematic page and can be opened in the 3D viewer.

underground/lakes/*

SchematicSize (X×Y×Z)Distinct block codes3D
underground/lakes/small1 17×11×16 11 View
underground/lakes/small10 16×12×16 26 View
underground/lakes/small11 16×12×16 36 View
underground/lakes/small12 13×12×15 10 View
underground/lakes/small13 16×12×16 19 View
underground/lakes/small14 15×12×15 12 View
underground/lakes/small15 15×12×16 13 View
underground/lakes/small2 16×12×16 33 View
underground/lakes/small3 17×12×16 28 View
underground/lakes/small4 16×12×16 38 View
underground/lakes/small5 16×12×16 14 View
underground/lakes/small6 18×12×16 29 View
underground/lakes/small7 16×12×16 21 View
underground/lakes/small8 18×11×15 52 View
underground/lakes/small9 18×12×19 54 View