surface/housesmall/small21

schematic survival:worldgen/schematics/surface/housesmall/small21.json · from game

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Size (X×Y×Z)10×10×10 blocks
Distinct block codes30
Fileworldgen/schematics/surface/housesmall/small21.json · 15 KB (3 KB compressed)

Used by structures (17)

StructureKindReferenced asWeightQuantity
surrfaceruins structure surface/housesmall/*
average-village-main village surface/housesmall/* 40
average-village-common village surface/housesmall/* 40
religious-village-main village surface/housesmall/* 40
agricultural-village-main village surface/housesmall/* 40
guild-village-main village surface/housesmall/* 40
average-town-main village surface/housesmall/* 50
average-town-common village surface/housesmall/* 50
average-town-uncommon village surface/housesmall/* 50
military-town-main village surface/housesmall/* 50
guild-town-main village surface/housesmall/* 50
agricultural-town-main village surface/housesmall/* 50
average-city-main village surface/housesmall/* 40
agricultural-city-main village surface/housesmall/* 40
guild-city-main village surface/housesmall/* 40
military-city-main village surface/housesmall/* 40
religious-city-main village surface/housesmall/* 40

Blocks (30)

The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).

BlockCode
Dead fungi layer game:attachingplant-deadfungi
Mold layer game:attachingplant-mold
Mold layer (sparse) game:attachingplant-sparsemold
Mold layer (spotty) game:attachingplant-spottymold
Bony soil game:bonysoil
Clutter game:clutter
clutteredbookshelf game:clutteredbookshelf
Granite cobblestone game:cobblestone-granite
door-ruined-rough2 game:door-ruined-rough2
Granite dry stone game:drystone-granite
Aged Hay (Grass) game:hay-aged-ns
Aged Hay (Grass) game:hay-aged-ud
Aged Hay (Grass) game:hay-aged-we
Granite boulders game:looseboulders-granite-free
Cracked vessel (Farming) game:lootvessel-farming
Cracked vessel (Food) game:lootvessel-food
Cracked vessel (Forage) game:lootvessel-forage
Cracked vessel (Ore) game:lootvessel-ore
Cracked vessel (Seed) game:lootvessel-seed
Cracked vessel (Tool) game:lootvessel-tool
Meta (block layer) game:meta-blocklayer
Meta (Filler) game:meta-filler
Meta (Underground) game:meta-underground
microblock game:microblock
multiblock-monolithic-0-p1-0 game:multiblock-monolithic-0-p1-0
Dry gravel overlay 2 game:overlay-gravel-dry2
Block Randomizer game:randomizer-normal
Low fertility soil game:soil-low-none
Spider web game:spiderweb
Chest game:stationarybasket-south

Items placed inside containers (3)

From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.

ItemCode
Fuel randomizer game:stackrandomizer-fuel
Food and kitchen tools randomizer game:stackrandomizer-kitchen
Resource randomizer game:stackrandomizer-resource

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