Aged Hay (Grass)
block
survival:hay-aged-ns
· from game
Game logic (C#)
The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Behavior | Pillar |
BlockBehaviorPillar |
BlockBehavior/BehaviorPillar.cs |
Drops (1)
Filters
| Mechanism | Drop | Chance / Quantity | Notes |
|---|---|---|---|
| blockDrop | Aged Hay (Grass) |
Found in structures (30)
| Structure | Kind |
|---|---|
| medium | structure |
| Large trader outposts | structure |
| surrfaceruins | structure |
| average-village-main | village |
| average-village-common | village |
| religious-village-main | village |
| agricultural-village-main | village |
| guild-village-main | village |
| average-town-main | village |
| average-town-common | village |
| average-town-uncommon | village |
| military-town-main | village |
| guild-town-main | village |
| agricultural-town-main | village |
| average-city-main | village |
| agricultural-city-main | village |
| guild-city-main | village |
| military-city-main | village |
| religious-city-main | village |
| Resonance Archive | storystructure |
| Treasure Hunter | storystructure |
| sunrift | storystructure |
| megastructures-mountaincastle-ogdred-o10 | structure |
| megastructures-romanbathhouse-virrno | structure |
| megastructures-auldburg-dampusandtiggetagg | structure |
| village-vsvillage | village |
| village-ogdred | village |
| village-forest | village |
| mediumruins | structure |
| largeruins-1001-ace-roadsideinn-largeruin-o6 | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.