Copper ingot
item
survival:ingot-copper
· from game
| Stack size | 16 |
|---|
Game logic (C#)
The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Item class | ItemIngot |
ItemIngot |
Item/ItemIngot.cs |
| Behavior | GroundStorable |
CollectibleBehaviorGroundStorable |
CollectibleBehavior/BehaviorGroundStorable.cs |
Produced by (1)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| Copper ingot (Item Recipe) | grid |
Used in (32)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| 6 Arrowheads | smithing | |
| 9 Arrowheads | smithing | |
| Axe | smithing | |
| Falx | smithing | |
| Chain | smithing | |
| Chisel | smithing | |
| chutesection | smithing | |
| Cleaver | smithing | |
| Crowbar | smithing | |
| Hammer | smithing | |
| Hoe | smithing | |
| Knife | smithing | |
| 4 sets of nails | smithing | |
| 8 sets of nails | smithing | |
| Pickaxe | smithing | |
| plate | smithing | |
| Prospecting pickaxe | smithing | |
| rod | smithing | |
| Saw | smithing | |
| scales | smithing | |
| Scythe | smithing | |
| Shears | smithing | |
| Shovel | smithing | |
| Spear | smithing | |
| Tongs | smithing | |
| Wrench | smithing | |
| Bismuth bronze ingot (Item Recipe) | alloy |
Copper ingot (50.00%–70.00%) + Zinc ingot (20.00%–30.00%) + Bismuth ingot (10.00%–20.00%)
→
Bismuth bronze ingot
|
| Black bronze ingot (Item Recipe) | alloy |
Copper ingot (68.00%–84.00%) + Silver ingot (8.00%–16.00%) + Gold ingot (8.00%–16.00%)
→
Black bronze ingot
|
| Brass ingot (Item Recipe) | alloy | |
| Cupronickel ingot (Item Recipe) | alloy | |
| Molybdochalkos ingot (Item Recipe) | alloy | |
| Tin bronze ingot (Item Recipe) | alloy |
Can be generated by (1)
Random-stack placeholders (placed in world-generated chests and similar) whose pool includes this. The chance is among that placeholder's results, not the chance of finding it.
| Placeholder | Chance |
|---|---|
| Ingot randomizer | 13.31% |
Bought by traders (2)
Filters
| Trader | Price min (per stack) | Price max (per stack) | Stock min (stacks) | Stock max (stacks) | Items per stack |
|---|---|---|---|---|---|
| Clothing trader | 0.75 | 1.25 | 3 | 5 | 1 |
| Survival goods trader | 0.75 | 1.25 | 3.75 | 6.25 | 1 |
Found in structures (3)
| Structure | Kind |
|---|---|
| halitequarry | storystructure |
| megastructures-palaceofnestor-nybygget | structure |
| desertspecifc-dolmen-o4-yapludepatte | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.