Molybdochalkos ingot

item survival:ingot-molybdochalkos · from game

Stack size16

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Item class ItemIngot ItemIngot Item/ItemIngot.cs
Behavior GroundStorable CollectibleBehaviorGroundStorable CollectibleBehavior/BehaviorGroundStorable.cs

Produced by (1)

Filters
RecipeCategoryIngredients → output
Molybdochalkos ingot (Item Recipe) alloy
Copper ingot (8.00%–12.00%) + Lead ingot (88.00%–92.00%) → Molybdochalkos ingot

Used in (3)

Filters
RecipeCategoryIngredients → output
4 sets of nails smithing
8 sets of nails smithing
plate smithing

Can be generated by (1)

Random-stack placeholders (placed in world-generated chests and similar) whose pool includes this. The chance is among that placeholder's results, not the chance of finding it.

PlaceholderChance
Ingot randomizer 3.33%

Found in structures (3)

StructureKind
largeforlornhopetower storystructure
megastructures-forlornhopetower-common-niclass structure
megastructures-visingsborg-dampus structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.