Bismuth ingot
item
survival:ingot-bismuth
· from game
| Stack size | 16 |
|---|
Game logic (C#)
The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Item class | ItemIngot |
ItemIngot |
Item/ItemIngot.cs |
| Behavior | GroundStorable |
CollectibleBehaviorGroundStorable |
CollectibleBehavior/BehaviorGroundStorable.cs |
Used in (4)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| 4 sets of nails | smithing | |
| 8 sets of nails | smithing | |
| plate | smithing | |
| Bismuth bronze ingot (Item Recipe) | alloy |
Copper ingot (50.00%–70.00%) + Zinc ingot (20.00%–30.00%) + Bismuth ingot (10.00%–20.00%)
→
Bismuth bronze ingot
|
Can be generated by (1)
Random-stack placeholders (placed in world-generated chests and similar) whose pool includes this. The chance is among that placeholder's results, not the chance of finding it.
| Placeholder | Chance |
|---|---|
| Ingot randomizer | 0.83% |