Copper shears
item
survival:shears-copper
· from game
Very handy for cutting tree leaves
| Tags | tool-shearstool-trimmingtool |
|---|
Game logic (C#)
The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Item class | ItemShears |
ItemShears |
Item/ItemShears.cs |
| Behavior | GroundStorable |
CollectibleBehaviorGroundStorable |
CollectibleBehavior/BehaviorGroundStorable.cs |
| Behavior | Buffable |
Not in vssurvivalmod (engine, VSEssentials, or a mod DLL) |
Produced by (1)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| Shears | smithing |
Can be generated by (1)
Random-stack placeholders (placed in world-generated chests and similar) whose pool includes this. The chance is among that placeholder's results, not the chance of finding it.
| Placeholder | Chance |
|---|---|
| Tool randomizer (Copper) | 1.62% |
Found in structures (3)
| Structure | Kind |
|---|---|
| Large trader outposts | structure |
| Trader camps in hot climate regions | structure |
| graves6 | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.