Aged firewood

item survival:agedfirewood · from game

Stack size32

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Item class ItemFirewood ItemFirewood Item/ItemFirewood.cs
Behavior GroundStorable CollectibleBehaviorGroundStorable CollectibleBehavior/BehaviorGroundStorable.cs

Produced by (1)

Filters
RecipeCategoryIngredients → output
Aged firewood (Item Recipe) grid

Found in structures (70)

StructureKind
small structure
medium structure
large structure
common structure
Large trader outposts structure
Trader camps in forest structure
Trader camps in very cold climate regions structure
specialsurfaceruins structure
average-village-common village
agricultural-village-main village
guild-village-main village
average-town-common village
military-town-main village
average-town-main village
average-town-uncommon village
guild-town-main village
agricultural-town-main village
average-village-main village
religious-village-main village
average-city-main village
agricultural-city-main village
guild-city-main village
military-city-main village
religious-city-main village
Lazaret area storystructure
Resonance Archive storystructure
Treasure Hunter storystructure
Village area storystructure
underground-translocator-common structure
underground-samgrey-4 structure
underground-samgrey-3 structure
calix storystructure
coalmine storystructure
forgottenvillage storystructure
forlornhopedungeon storystructure
mansion storystructure
shoppingcentre storystructure
sunrift storystructure
thepanopticon storystructure
university storystructure
nybygget-translocatornexus structure
megastructures-wolfstonecastle-desert-par structure
megastructures-wolfstonecastle-dryclimate-par structure
megastructures-wolfstonecastle-normalclimate-par structure
megastructures-wolfstonecastle-forest-par structure
megastructures-houseofusher-virrno structure
megastructures-mountaincastle-ogdred-o10 structure
megastructures-undergroundcastle-ogdred-o8 structure
megastructures-palaceofnestor-nybygget structure
megastructures-settlementofkeykeepers-sirayne structure
megastructures-auldburg-dampusandtiggetagg structure
megastructures-giantcathedral-dampus structure
village-vsvillage village
village-samsvillage-redclay village
village-samsvillage-orange village
village-samsvillage-fireclay village
village-samsvillage-cream village
village-samsvillage-blackclay village
village-ogdred village
village-forest village
village-femursnapper village
surface-translocators-3 structure
surfaceunderground-treewithcave-tiggetagg structure
mediumruins structure
largeruins-0102-femursnapper-o7 structure
largeruins-0407-virrno-o7 structure
largeruins-0408-virrno-o7 structure
largeruins-0901-rowlyart-largeruin-o4 structure
largeruins-1001-ace-roadsideinn-largeruin-o6 structure
desertspecifc-o2-stadrian-deserthouse2 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.