surface-translocators-3
structure
translocators
betterruins:gates
· from betterruins
Spawn conditions
| Condition | Value | What this means |
|---|---|---|
| Spawn chance | 5.00% | How likely this is attempted at a given candidate location/chunk/attempt, before any global frequency multiplier from world-creation settings. When several entries share the same code (e.g. a structure's small/medium/large size variants), this is actually a relative weight among those siblings rather than an independent probability -- confirmed real game data has values over 1 in exactly that case, so a value like 130 isn't a literal 13000%. |
| Placement | surface | Where this is anchored: on the terrain surface, buried underground, or a specific ruin/story layer. |
| Min spawn distance | 1500 blocks | Minimum distance from the world spawn point, in blocks, before this structure is allowed to generate at all. |
| Min distance between instances | 1600 blocks | Minimum distance enforced between two instances of this same structure, in blocks, so copies don't generate too close together. |
| Max Below Sealevel | 2 | Maximum depth below sea level, in blocks, this structure may be placed at. |
Schematics
The block layouts this structure can place. Each links to its own schematic page and can be opened in the 3D viewer.
overground/main/translocators/o4/*
| Schematic | Size (X×Y×Z) | Distinct block codes | 3D |
|---|---|---|---|
| overground/main/translocators/o4/translocator-niclass-o4-0301 | 15×24×25 | 39 | View |
| overground/main/translocators/o4/translocator-sirayne-o4-1001 | 15×14×15 | 35 | View |
| overground/main/translocators/o4/translocator-sirayne-o4-1002 | 34×21×34 | 22 | View |
| overground/main/translocators/o4/translocator-sirayne-o4-1003 | 34×22×34 | 18 | View |