Candle

item survival:candle · from game

Stack size1

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Item class BlockCandle BlockCandle Block/BlockCandle.cs
Behavior Unstable BlockBehaviorUnstable BlockBehavior/BehaviorUnstable.cs

Drops (1)

Filters
MechanismDropChance / QuantityNotes
blockDrop Candle ×1

Produced by (1)

Filters
RecipeCategoryIngredients → output
candle cooking

Used in (8)

Filters
RecipeCategoryIngredients → output
lantern-large-up (Item Recipe) grid
lantern-large-up (Item Recipe) grid
lantern-large-up (Item Recipe) grid
lantern-large-up (Item Recipe) grid
lantern-small-up (Item Recipe) grid
lantern-small-up (Item Recipe) grid
lantern-small-up (Item Recipe) grid
lantern-small-up (Item Recipe) grid

Dropped by (20)

Filters
SourceKindMechanismChance / Quantity
Wooden pan block panning 1.50%
Bunch'O'Candles block blockDrop ×1
Bunch'O'Candles block blockDrop ×2
Bunch'O'Candles block blockDrop ×3
Bunch'O'Candles block blockDrop ×4
Bunch'O'Candles block blockDrop ×5
Bunch'O'Candles block blockDrop ×6
Bunch'O'Candles block blockDrop ×7
Bunch'O'Candles block blockDrop ×8
Bunch'O'Candles block blockDrop ×9
candle block blockDrop ×1
Chandelier block blockDrop
Chandelier block blockDrop
Chandelier block blockDrop
Chandelier block blockDrop
Chandelier block blockDrop
Chandelier block blockDrop
Chandelier block blockDrop
Chandelier block blockDrop
Chandelier block blockDrop

Can be generated by (1)

Random-stack placeholders (placed in world-generated chests and similar) whose pool includes this. The chance is among that placeholder's results, not the chance of finding it.

PlaceholderChance
Resource randomizer 0.43%

Bought by traders (1)

Filters
TraderPrice min (per stack)Price max (per stack)Stock min (stacks)Stock max (stacks)Items per stack
Treasure hunter trader 0.75 1.25 3 5 2

Found in structures (6)

StructureKind
Resonance Archive storystructure
rare structure
uncommon structure
megastructures-destroyedlargechurch-bodlacek structure
megastructures-settlementofkeykeepers-sirayne structure
megastructures-giantcathedral-dampus structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.