Flax fibers
item
survival:flaxfibers
· from game
4 of them can be turned into twine
| Stack size | 64 |
|---|
Game logic (C#)
The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Behavior | GroundStorable |
CollectibleBehaviorGroundStorable |
CollectibleBehavior/BehaviorGroundStorable.cs |
Used in (2)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| Flax twine (Item Recipe) | grid | |
| pulp-linen | barrel |
Dropped by (23)
Filters
| Source | Kind | Mechanism | Chance / Quantity |
|---|---|---|---|
| Wooden pan | block | panning | 15.00% |
| Mature flax | block | blockDrop | ×4 |
| Surface bowtorn | entity | harvestable | ×0.2 |
| Deep bowtorn | entity | harvestable | ×0.4 |
| Tainted bowtorn | entity | harvestable | ×0.6 |
| Corrupt bowtorn | entity | harvestable | ×0.8 |
| Nightmare bowtorn | entity | harvestable | ×1 |
| Gearfoot bowtorn | entity | harvestable | ×2 |
| Surface Drifter | entity | harvestable | ×0.2 |
| Deep Drifter | entity | harvestable | ×0.4 |
| Tainted Drifter | entity | harvestable | ×0.6 |
| Corrupt Drifter | entity | harvestable | ×0.8 |
| Nightmare Drifter | entity | harvestable | ×1 |
| Double-headed Drifter | entity | harvestable | ×2 |
| Surface shiver | entity | harvestable | ×0.2 |
| Deep shiver | entity | harvestable | ×0.4 |
| Tainted shiver | entity | harvestable | ×0.6 |
| Corrupt shiver | entity | harvestable | ×0.8 |
| Nightmare shiver | entity | harvestable | ×1 |
| Stilt shiver | entity | harvestable | ×2 |
| Bellhead shiver | entity | harvestable | ×2 |
| Deepsplit shiver | entity | harvestable | ×2 |
| Immobilized eidolon | entity | harvestable | ×0.2 |
Can be generated by (2)
Random-stack placeholders (placed in world-generated chests and similar) whose pool includes this. The chance is among that placeholder's results, not the chance of finding it.
| Placeholder | Chance |
|---|---|
| Food and kitchen tools randomizer | 12.20% |
| Resource randomizer | 3.46% |
Found in structures (13)
| Structure | Kind |
|---|---|
| medium | structure |
| average-town-uncommon | village |
| agricultural-town-main | village |
| average-city-main | village |
| agricultural-city-main | village |
| religious-city-main | village |
| Village area | storystructure |
| underground-samgrey-2 | structure |
| thepanopticon | storystructure |
| megastructures-destroyedlargechurch-bodlacek | structure |
| megastructures-auldburg-dampusandtiggetagg | structure |
| village-forest | village |
| surfaceunderground-virrnocave-virrno | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.