underground/medium/m-shelter-1
schematic
survival:worldgen/schematics/underground/medium/m-shelter-1.json
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| Size (X×Y×Z) | 21×15×14 blocks |
|---|---|
| Distinct block codes | 45 |
| File | worldgen/schematics/underground/medium/m-shelter-1.json · 80 KB (14 KB compressed) |
Used by structures (1)
| Structure | Kind | Referenced as | Weight | Quantity |
|---|---|---|---|---|
| medium | structure | underground/medium/* |
Blocks (45)
The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).
| Block | Code |
|---|---|
| Aged granite ashlar blocks | game:agedstonebricks-granite |
| air | game:air |
| Dead fungi layer | game:attachingplant-deadfungi |
| Mold layer | game:attachingplant-mold |
| Mold layer (sparse) | game:attachingplant-sparsemold |
| Mold layer (spotty) | game:attachingplant-spottymold |
| Chest | game:chest-east |
| Earthy brown ceramic cooking pot | game:claypot-blue-fired |
| Clutter | game:clutter |
| Granite cobblestone | game:cobblestone-granite |
| cobblestonestairs-granite-up-east-free | game:cobblestonestairs-granite-up-east-free |
| Granite cobblestone stairs | game:cobblestonestairs-granite-up-north-free |
| cobblestonestairs-granite-up-south-free | game:cobblestonestairs-granite-up-south-free |
| cobblestonestairs-granite-up-west-free | game:cobblestonestairs-granite-up-west-free |
| Dry dirty gravel (Cracked) | game:dirtygravel-dry-cracked |
| Dry dirty gravel (Plain) | game:dirtygravel-dry-plain |
| door-ruined-rough2 | game:door-ruined-rough2 |
| Granite dry stone | game:drystone-granite |
| Firepit (Cold) | game:firepit-cold |
| groundstorage | game:groundstorage |
| Aged oak log | game:log-placed-aged-ns |
| Aged oak log | game:log-placed-aged-ud |
| Granite boulders | game:looseboulders-granite-free |
| Granite stones | game:loosestones-granite-free |
| Meta (Filler) | game:meta-filler |
| Meta (Pathway) | game:meta-pathway |
| Meta (Underground) | game:meta-underground |
| microblock | game:microblock |
| multiblock-monolithic-0-p1-0 | game:multiblock-monolithic-0-p1-0 |
| Damaged stone overlay | game:overlay-damagedstone |
| Dry gravel overlay 1 | game:overlay-gravel-dry1 |
| Dry gravel overlay 3 | game:overlay-gravel-dry3 |
| Dry gravel overlay 4 | game:overlay-gravel-dry4 |
| Oxidation layer (bottom) | game:oxidation-rust-3tall-bot |
| Oxidation layer (mid) | game:oxidation-rust-3tall-mid |
| Oxidation layer (top) | game:oxidation-rust-3tall-top |
| Oxidation layer | game:oxidation-rust-normal |
| Aged polished rock (Granite) | game:polishedrockold-full-granite |
| Granite rock | game:rock-granite |
| rocktyped-rubble-free | game:rocktyped-rubble-free |
| Spider web | game:spiderweb |
| Chest | game:stationarybasket-north |
| storagevessel-blue-fired | game:storagevessel-blue-fired |
| storagevessel-chthonic | game:storagevessel-chthonic |
| Empty Aged Torch holder | game:torchholder-aged-empty-west |
Items placed inside containers (9)
From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.
| Item | Code |
|---|---|
| Aged firewood | game:agedfirewood |
| Cloth randomizer (Low status) | game:stackrandomizer-cloth-lowstatus |
| Cloth randomizer (Medium status) | game:stackrandomizer-cloth-mediumstatus |
| Fuel randomizer | game:stackrandomizer-fuel |
| Gear randomizer | game:stackrandomizer-gear |
| Food and kitchen tools randomizer | game:stackrandomizer-kitchen |
| Mining materials randomizer | game:stackrandomizer-materials-mining |
| Resource randomizer | game:stackrandomizer-resource |
| Seed randomizer | game:stackrandomizer-seed |
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