storagevessel-blue-fired

block survival:storagevessel-blue-fired · from game

No display name found in any lang file — showing the raw code.

Listed explicitly in the wiki's vs-manifest.json (includeItems: survival:storagevessel-*), so it has a page even if nothing else here links to it.

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockGenericTypedContainer BlockGenericTypedContainer Block/BlockGenericTypedContainer.cs
Behavior BoatableGenericTypedContainer CollectibleBehaviorBoatableGenericTypedContainer Block/BlockGenericTypedContainer.cs
Behavior Lockable BlockBehaviorLockable BlockBehavior/BehaviorLockable.cs
Behavior Container BlockBehaviorContainer BlockBehavior/BehaviorContainer.cs
Behavior UnstableFalling BlockBehaviorUnstableFalling BlockBehavior/BehaviorUnstableFalling.cs
Block entity behavior Animatable BEBehaviorAnimatable Not in vssurvivalmod (engine, VSEssentials, or a mod DLL)

Found in structures (29)

StructureKind
small structure
medium structure
Common trader camps structure
average-town-uncommon village
guild-village-main village
average-town-common village
military-town-main village
Lazaret area storystructure
resonancearchiveentrance hookgenerated
Resonance Archive storystructure
Tobias cave area storystructure
Village area storystructure
underground-samgrey-5 structure
underground-samgrey-4 structure
coalmine storystructure
mansion storystructure
mine1 storystructure
mine2 storystructure
shoppingcentre storystructure
thepanopticon storystructure
university storystructure
megastructures-oasis-stadrian structure
megastructures-wolfstonecastle-dryclimate-par structure
megastructures-wolfstonecastle-normalclimate-par structure
megastructures-settlementofkeykeepers-sirayne structure
largeruins-0207-samgrey-o7 structure
largeruins-0401-samgrey-o7 structure
largeruins-0405-vil-o7 structure
largeruins-largeruins-shikitochi-o6-tinkersbakery structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.