translocator/gates-1
schematic
survival:worldgen/schematics/translocator/gates-1.json
· from game
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| Size (X×Y×Z) | 5×6×7 blocks |
|---|---|
| Distinct block codes | 11 |
| File | worldgen/schematics/translocator/gates-1.json · 5 KB (2 KB compressed) |
Used by structures (1)
| Structure | Kind | Referenced as | Weight | Quantity |
|---|---|---|---|---|
| common | structure | translocator/* |
Blocks (11)
The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).
| Block | Code |
|---|---|
| Chest | game:chest-east |
| Clutter | game:clutter |
| crate | game:crate |
| Meta (Filler) | game:meta-filler |
| Meta (Pathway) | game:meta-pathway |
| Meta (Underground) | game:meta-underground |
| Large pile of junk metal | game:metalpartpile-large-west |
| Small pile of junk metal | game:metalpartpile-small |
| Aged oak planks | game:planks-aged-ns |
| Aged oak planks | game:planks-aged-ud |
| Broken static translocator | game:statictranslocator-broken-north |
Items placed inside containers (5)
From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.
| Item | Code |
|---|---|
| Gear randomizer | game:stackrandomizer-gear |
| Ore Randomizer | game:stackrandomizer-ore |
| Resource randomizer | game:stackrandomizer-resource |
| Tuning cylinder randomizer | game:stackrandomizer-tuningcylinder |
| Granite stone | game:stone-granite |
This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.