Aged oak planks

block survival:planks-aged-ns · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Behavior Pillar BlockBehaviorPillar BlockBehavior/BehaviorPillar.cs
Behavior WrenchOrientable BlockBehaviorWrenchOrientable BlockBehavior/BehaviorWrenchOrientable.cs

Drops (1)

Filters
MechanismDropChance / QuantityNotes
blockDrop Aged oak planks

Found in structures (30)

StructureKind
common structure
common structure
Lazaret area storystructure
resonancearchiveentrance hookgenerated
Resonance Archive storystructure
Tobias cave area storystructure
Village area storystructure
uncommon structure
common structure
rare structure
Arctic Supplies / 1 below structure
Arctic Supplies / Surface structure
underground-verycommon structure
underground-uncommon structure
underground-samgrey-4 structure
underground-samgrey-2 structure
underground-samgrey-1 structure
forgottenvillage storystructure
village-samsvillage-redclay village
village-samsvillage-orange village
village-samsvillage-fireclay village
village-samsvillage-cream village
village-samsvillage-blackclay village
village-femursnapper village
mediumruins structure
largeruins-0103-femursnapper-o7 structure
largeruins-0901-rowlyart-largeruin-o4 structure
largeruins-1001-ace-roadsideinn-largeruin-o6 structure
largeruins-largeruins-shikitochi-o6-tinkersbakery structure
desertspecifc-wildwest1-virrno-o4 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.