underground/small/s-mr-curvy-bone-joe
schematic
survival:worldgen/schematics/underground/small/s-mr-curvy-bone-joe.json
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| Size (X×Y×Z) | 8×7×9 blocks |
|---|---|
| Distinct block codes | 30 |
| File | worldgen/schematics/underground/small/s-mr-curvy-bone-joe.json · 17 KB (5 KB compressed) |
Used by structures (1)
| Structure | Kind | Referenced as | Weight | Quantity |
|---|---|---|---|---|
| small | structure | underground/small/* |
Blocks (30)
The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).
| Block | Code |
|---|---|
| Aged granite ashlar blocks | game:agedstonebricks-granite |
| air | game:air |
| Mold layer | game:attachingplant-mold |
| Mold layer (sparse) | game:attachingplant-sparsemold |
| Mold layer (spotty) | game:attachingplant-spottymold |
| Chandelier | game:chandelier-candle0 |
| Clutter | game:clutter |
| Granite cobblestone | game:cobblestone-granite |
| door-ruined-rough1 | game:door-ruined-rough1 |
| Aged oak log | game:log-placed-aged-ud |
| Granite stones | game:loosestones-granite-free |
| Meta (Filler) | game:meta-filler |
| Meta (Pathway) | game:meta-pathway |
| Meta (Underground) | game:meta-underground |
| microblock | game:microblock |
| multiblock-monolithic-0-p1-0 | game:multiblock-monolithic-0-p1-0 |
| Dry gravel overlay 2 | game:overlay-gravel-dry2 |
| Dry gravel overlay 3 | game:overlay-gravel-dry3 |
| Dry gravel overlay 4 | game:overlay-gravel-dry4 |
| Oxidation layer (bottom) | game:oxidation-rust-3tall-bot |
| Oxidation layer (mid) | game:oxidation-rust-3tall-mid |
| Oxidation layer (top) | game:oxidation-rust-3tall-top |
| Oxidation layer | game:oxidation-rust-normal |
| Aged polished rock (Granite) | game:polishedrockold-full-granite |
| Block Randomizer | game:randomizer-normal |
| Granite rock | game:rock-granite |
| rocktyped-rubble-free | game:rocktyped-rubble-free |
| storagevessel-rain | game:storagevessel-rain |
| torchholder-aged-empty-north | game:torchholder-aged-empty-north |
| Empty Aged Torch holder | game:torchholder-aged-empty-west |
Items placed inside containers (5)
From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.
| Item | Code |
|---|---|
| Accessory randomizer (Medium status) | game:stackrandomizer-accessory-mediumstatus |
| Gear randomizer | game:stackrandomizer-gear |
| Jonasframes randomizer | game:stackrandomizer-jonasframes |
| Jonas parts randomizer | game:stackrandomizer-jonasparts |
| Painting randomizer | game:stackrandomizer-painting |
This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.