Jonas parts randomizer

item survival:stackrandomizer-jonasparts · from game

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Item class ItemStackRandomizer ItemStackRandomizer Systems/Loot/ItemStackRandomizer.cs

Can generate (6)

This is a random-stack placeholder: when the game generates the chest, vessel or drop it sits in, it swaps this item for one of the results below, picked by the relative chance shown. A placed randomizer can also carry its own overall chance of generating nothing at all, which is per-instance data and not part of this definition.

Filters
ResultKindChanceQuantity
Jonas part (Flux gap connector) item 16.67% 1
Jonas part (Dual valence emitter) item 16.67% 1
Jonas part (Temporal alignment node) item 16.67% 1
Jonas part (Parallel transfer vessel) item 16.67% 1
Jonas part (Inverted refraction cylinder) item 16.67% 1
Jonas part (Alternate injection valve ) item 16.67% 1

Found in structures (79)

StructureKind
small structure
medium structure
large structure
specialsurfaceruins structure
average-village-main village
average-village-common village
religious-village-main village
average-town-main village
average-town-common village
average-town-uncommon village
military-town-main village
guild-town-main village
agricultural-town-main village
average-city-main village
agricultural-city-main village
guild-city-main village
military-city-main village
religious-city-main village
Resonance Archive storystructure
uncommon structure
rare structure
underground-verycommon structure
underground-uncommon-lowerchance structure
underground-uncommon structure
underground-translocator-uncommon structure
underground-translocator-common structure
underground-rare structure
underground-common structure
underground-samgrey-2 structure
graves5 structure
calix storystructure
coalmine storystructure
crossroads storystructure
forgottenvillage storystructure
forlornhopedungeon storystructure
largeforlornhopetower storystructure
huaca storystructure
mansion storystructure
mine1 storystructure
mine2 storystructure
sunrift storystructure
thepanopticon storystructure
university storystructure
nybygget-translocatornexus structure
megastructures-forlornhopetower-common-niclass structure
megastructures-oasis-stadrian structure
megastructures-wolfstonecastle-desert-par structure
megastructures-wolfstonecastle-dryclimate-par structure
megastructures-wolfstonecastle-normalclimate-par structure
megastructures-wolfstonecastle-forest-par structure
megastructures-destroyedlargechurch-bodlacek structure
megastructures-castlewalls-catnoir structure
megastructures-visingsborg-dampus structure
megastructures-rockformation-niclass structure
megastructures-jumblerockcastle-dampus structure
megastructures-normancastle-par structure
megastructures-auldburg-dampusandtiggetagg structure
megastructures-undergroundlibrary-marlim structure
megastructures-giantcathedral-dampus structure
megastructures-wallsegment-niclass structure
village-samsvillage-redclay village
village-samsvillage-orange village
village-samsvillage-fireclay village
village-samsvillage-cream village
village-samsvillage-blackclay village
village-ogdred village
village-desert village
surfaceunderground-virrnocave-virrno structure
mediumruins structure
largeruins-0203-ifoz-o11 structure
largeruins-0206-samgrey-o7 structure
largeruins-0405-vil-o7 structure
largeruins-0605-sirayne-o7 structure
largeruins-0617-sirayne-o4 structure
largeruins-0701-femursnapper-largeruin-o4 structure
largeruins-0901-rowlyart-largeruin-o4 structure
largeruins-largeruins-o7-ogdred-bigcastleruin1 structure
largeruins-largeruins-shikitochi-o6-tinkersbakery structure
desertspecifc-o4-femursnapper-japoasis structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.