underground/small/s-mass-grave1

schematic survival:worldgen/schematics/underground/small/s-mass-grave1.json · from game

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Size (X×Y×Z)11×8×10 blocks
Distinct block codes22
Fileworldgen/schematics/underground/small/s-mass-grave1.json · 22 KB (5 KB compressed)

Used by structures (1)

StructureKindReferenced asWeightQuantity
small structure underground/small/*

Blocks (22)

The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).

BlockCode
air game:air
Mold layer game:attachingplant-mold
Mold layer (sparse) game:attachingplant-sparsemold
Mold layer (spotty) game:attachingplant-spottymold
Bony soil game:bonysoil
Chest game:chest-east
Clutter game:clutter
Granite cobblestone game:cobblestone-granite
Cracked granite game:crackedrock-granite
crate game:crate
Wet dirty gravel (Cracked) game:dirtygravel-wet-cracked
Wet dirty gravel (Stoney) game:dirtygravel-wet-stoney
Meta (Filler) game:meta-filler
Meta (Pathway) game:meta-pathway
Meta (Underground) game:meta-underground
Large pile of junk metal game:metalpartpile-large-east
Tiny pile of junk metal game:metalpartpile-tiny
microblock game:microblock
Wet gravel overlay 3 game:overlay-gravel-wet3
Oxidation layer game:oxidation-rust-normal
Granite rock game:rock-granite
Wet dirt cover game:transition-dirtygravel-wet

Items placed inside containers (5)

From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.

ItemCode
Accessory randomizer (Low status) game:stackrandomizer-accessory-lowstatus
Cloth randomizer (Low status) game:stackrandomizer-cloth-lowstatus
Food and kitchen tools randomizer game:stackrandomizer-kitchen
Lore randomizer (D) game:stackrandomizer-lore-diaries
Lore randomizer (V) game:stackrandomizer-lore-villager

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