underground/medium/m-kitchen3
schematic
survival:worldgen/schematics/underground/medium/m-kitchen3.json
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| Size (X×Y×Z) | 10×10×13 blocks |
|---|---|
| Distinct block codes | 33 |
| File | worldgen/schematics/underground/medium/m-kitchen3.json · 32 KB (7 KB compressed) |
Used by structures (1)
| Structure | Kind | Referenced as | Weight | Quantity |
|---|---|---|---|---|
| medium | structure | underground/medium/* |
Blocks (33)
The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).
| Block | Code |
|---|---|
| Aged granite ashlar blocks | game:agedstonebricks-granite |
| air | game:air |
| Mold layer | game:attachingplant-mold |
| Mold layer (sparse) | game:attachingplant-sparsemold |
| Mold layer (spotty) | game:attachingplant-spottymold |
| Bony soil | game:bonysoil |
| Chest | game:chest-east |
| Clutter | game:clutter |
| Granite cobblestone | game:cobblestone-granite |
| crate | game:crate |
| Wet dirty gravel (Cracked) | game:dirtygravel-wet-cracked |
| Wet dirty gravel (Plain) | game:dirtygravel-wet-plain |
| Granite boulders | game:looseboulders-granite-free |
| Granite stones | game:loosestones-granite-free |
| Meta (Filler) | game:meta-filler |
| Meta (Pathway) | game:meta-pathway |
| Meta (Underground) | game:meta-underground |
| microblock | game:microblock |
| Dry gravel overlay 1 | game:overlay-gravel-dry1 |
| Dry gravel overlay 2 | game:overlay-gravel-dry2 |
| Dry gravel overlay 3 | game:overlay-gravel-dry3 |
| Dry gravel overlay 4 | game:overlay-gravel-dry4 |
| Oxidation layer (bottom) | game:oxidation-rust-3tall-bot |
| Oxidation layer (mid) | game:oxidation-rust-3tall-mid |
| Oxidation layer (top) | game:oxidation-rust-3tall-top |
| Oxidation layer | game:oxidation-rust-normal |
| Aged polished cobbled rock (Granite) | game:polishedrockold-cobbled-granite |
| Aged polished rock (Granite) | game:polishedrockold-full-granite |
| Granite rock | game:rock-granite |
| rocktyped-rubble-free | game:rocktyped-rubble-free |
| Spider web | game:spiderweb |
| Chest | game:stationarybasket-south |
| Empty Aged Torch holder | game:torchholder-aged-empty-south |
Items placed inside containers (11)
From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.
| Item | Code |
|---|---|
| Tin bronze cleaver | game:cleaver-tinbronze |
| Feather | game:feather |
| lootrandomizer | game:lootrandomizer |
| Cloth randomizer (Low status) | game:stackrandomizer-cloth-lowstatus |
| Chains and fences clutter randomizer | game:stackrandomizer-clutter-chains-and-fences |
| Furniture clutter randomizer | game:stackrandomizer-clutter-furniture |
| Gear randomizer | game:stackrandomizer-gear |
| Food and kitchen tools randomizer | game:stackrandomizer-kitchen |
| Resource randomizer | game:stackrandomizer-resource |
| Seed randomizer | game:stackrandomizer-seed |
| Halite stone | game:stone-halite |
This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.