Halite stone

item survival:stone-halite · from game

Stack size64

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Item class ItemStone ItemStone Item/ItemStone.cs
Behavior GroundStorable CollectibleBehaviorGroundStorable CollectibleBehavior/BehaviorGroundStorable.cs
Behavior Throwable Not in vssurvivalmod (engine, VSEssentials, or a mod DLL)

Dropped by (16)

Filters
SourceKindMechanismChance / Quantity
Cracked halite block blockDrop ×2.5
Halite boulders block blockDrop ×5
Halite boulders block blockDrop ×5
Halite boulders block blockDrop ×5
Halite boulders block blockDrop ×5
Halite stones block blockDrop ×1
Halite stones block blockDrop ×1
Halite stones block blockDrop ×1
Halite stones block blockDrop ×1
Halite rock block blockDrop ×2.5
stalagsection-halite-14 block blockDrop ×1.5
stalagsection-halite-12 block blockDrop ×1.5
stalagsection-halite-10 block blockDrop ×1.5
stalagsection-halite-08 block blockDrop ×1.5
stalagsection-halite-06 block blockDrop ×1.5
stalagsection-halite-04 block blockDrop ×1.5

Can be generated by (1)

Random-stack placeholders (placed in world-generated chests and similar) whose pool includes this. The chance is among that placeholder's results, not the chance of finding it.

PlaceholderChance
Mining materials randomizer 5.30%

Sold by traders (2)

Filters
TraderPrice min (per stack)Price max (per stack)Stock min (stacks)Stock max (stacks)Items per stack
Commodities trader 2.25 3.75 9 15 16
Survival goods trader 2.25 3.75 9 15 16

Found in structures (8)

StructureKind
medium structure
common structure
Trader camps in hot climate regions structure
Trader camps in forest structure
graves2 structure
halitequarry storystructure
mediumruins structure
largeruins-0207-samgrey-o7 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.