Halite stone
item
survival:stone-halite
· from game
| Stack size | 64 |
|---|
Game logic (C#)
The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Item class | ItemStone |
ItemStone |
Item/ItemStone.cs |
| Behavior | GroundStorable |
CollectibleBehaviorGroundStorable |
CollectibleBehavior/BehaviorGroundStorable.cs |
| Behavior | Throwable |
Not in vssurvivalmod (engine, VSEssentials, or a mod DLL) |
Dropped by (16)
Filters
| Source | Kind | Mechanism | Chance / Quantity |
|---|---|---|---|
| Cracked halite | block | blockDrop | ×2.5 |
| Halite boulders | block | blockDrop | ×5 |
| Halite boulders | block | blockDrop | ×5 |
| Halite boulders | block | blockDrop | ×5 |
| Halite boulders | block | blockDrop | ×5 |
| Halite stones | block | blockDrop | ×1 |
| Halite stones | block | blockDrop | ×1 |
| Halite stones | block | blockDrop | ×1 |
| Halite stones | block | blockDrop | ×1 |
| Halite rock | block | blockDrop | ×2.5 |
| stalagsection-halite-14 | block | blockDrop | ×1.5 |
| stalagsection-halite-12 | block | blockDrop | ×1.5 |
| stalagsection-halite-10 | block | blockDrop | ×1.5 |
| stalagsection-halite-08 | block | blockDrop | ×1.5 |
| stalagsection-halite-06 | block | blockDrop | ×1.5 |
| stalagsection-halite-04 | block | blockDrop | ×1.5 |
Can be generated by (1)
Random-stack placeholders (placed in world-generated chests and similar) whose pool includes this. The chance is among that placeholder's results, not the chance of finding it.
| Placeholder | Chance |
|---|---|
| Mining materials randomizer | 5.30% |
Sold by traders (2)
Filters
| Trader | Price min (per stack) | Price max (per stack) | Stock min (stacks) | Stock max (stacks) | Items per stack |
|---|---|---|---|---|---|
| Commodities trader | 2.25 | 3.75 | 9 | 15 | 16 |
| Survival goods trader | 2.25 | 3.75 | 9 | 15 | 16 |
Found in structures (8)
| Structure | Kind |
|---|---|
| medium | structure |
| common | structure |
| Trader camps in hot climate regions | structure |
| Trader camps in forest | structure |
| graves2 | structure |
| halitequarry | storystructure |
| mediumruins | structure |
| largeruins-0207-samgrey-o7 | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.