Fire clay

item survival:clay-fire · from game

Can be formed into basic pottery items. shift + rightmouse click on the ground to begin clay forming.
Stack size64

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Item class ItemClay ItemClay Item/ItemClay.cs

Produced by (3)

Filters
RecipeCategoryIngredients → output
Fire clay (Item Recipe) grid
Fire clay (Item Recipe) grid
Fire clay (Item Recipe) grid
Powdered calcined flint + clay-* (blue, red) → Fire clay ×8

Used in (37)

Filters
RecipeCategoryIngredients → output
claycovering grid
* (axehead-iron, axehead-meteoriciron, axehead-steel, bladehead-falx-iron, bladehead-falx-meteoriciron, bladehead-falx-steel, hammerhead-iron, hammerhead-meteoriciron, hammerhead-steel, hoehead-iron, hoehead-meteoriciron, hoehead-steel, knifeblade-iron, knifeblade-meteoriciron, knifeblade-steel, pickaxehead-iron, pickaxehead-meteoriciron, pickaxehead-steel, prospectingpickhead-iron, prospectingpickhead-meteoriciron, prospectingpickhead-steel, sawblade-iron, sawblade-meteoriciron, sawblade-steel, scythehead-iron, scythehead-meteoriciron, scythehead-steel, shovelhead-iron, shovelhead-meteoriciron, shovelhead-steel, spearhead-iron, spearhead-meteoriciron, spearhead-steel, chisel-iron, chisel-meteoriciron, chisel-steel, shears-iron, shears-meteoriciron, shears-steel, crowbar-iron, crowbar-meteoriciron, crowbar-steel, cleaverhead-iron, cleaverhead-meteoriciron, cleaverhead-steel, tongsmetal-standard-iron, tongsmetal-standard-meteoriciron, tongsmetal-standard-steel, wrench-iron, wrench-meteoriciron, wrench-steel, bladehead-short-iron) + Fire clay → {tool}
Raw daub (ashen) (Item Recipe) grid
Dry grass ×2 + soil-*-none + sand-* (andesite) + Fire clay → Raw daub (ashen) ×8
Raw daub (weathered beige) (Item Recipe) grid
Dry grass ×2 + soil-*-none + sand-* (chalk, limestone) + Fire clay → Raw daub (weathered beige) ×8
Raw daub (tan) (Item Recipe) grid
Dry grass ×2 + soil-*-none + sand-* (granite) + Fire clay → Raw daub (tan) ×8
Unfired refractory brick (Tier 1) (Item Recipe) grid
Unfired refractory brick (Tier 2) (Item Recipe) grid
Unfired refractory brick (Tier 3) (Item Recipe) grid
Anvil Mold clayforming
Axe Mold clayforming
Falx Mold clayforming
Bowl clayforming
oven clayforming
Clayplanter clayforming
claypot clayforming
Crock clayforming
Crucible clayforming
Flowerpot clayforming
Bowl clayforming
claypot clayforming
4x Crock clayforming
Crucible clayforming
Flowerpot clayforming
Hammer Mold clayforming
Helvehammerhead Mold clayforming
Hoe Mold clayforming
Ingot Mold clayforming
Jug clayforming
Lamellae Mold clayforming
Bowl clayforming
Pickaxe Mold clayforming
Pickaxe Mold clayforming
Shingles clayforming
Shovel Mold clayforming
Storagevessel clayforming
Tiles clayforming
Ingot Mold clayforming
Wateringcan clayforming

Dropped by (2)

Filters
SourceKindMechanismChance / Quantity
Fire clay block blockDrop ×4.5
Fire clay in soil (Sparse grass) block blockDrop ×4.5

Can be generated by (2)

Random-stack placeholders (placed in world-generated chests and similar) whose pool includes this. The chance is among that placeholder's results, not the chance of finding it.

PlaceholderChance
Building materials randomizer 6.96%
Resource randomizer 3.46%

Sold by traders (1)

Filters
TraderPrice min (per stack)Price max (per stack)Stock min (stacks)Stock max (stacks)Items per stack
Commodities trader 1.5 2.5 3.75 6.25 16

Bought by traders (1)

Filters
TraderPrice min (per stack)Price max (per stack)Stock min (stacks)Stock max (stacks)Items per stack
Artisan trader 0.75 1.25 0.75 1.25 32

Found in structures (3)

StructureKind
largeforlornhopetower storystructure
megastructures-forlornhopetower-common-niclass structure
megastructures-giantcathedral-dampus structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.