Crushed quartz

item survival:crushed-quartz · from game

Stack size64

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Behavior GroundStorable CollectibleBehaviorGroundStorable CollectibleBehavior/BehaviorGroundStorable.cs

Used in (3)

Filters
RecipeCategoryIngredients → output
Unfired refractory brick (Tier 1) (Item Recipe) grid
Unfired refractory brick (Tier 2) (Item Recipe) grid
Unfired refractory brick (Tier 3) (Item Recipe) grid

Can be generated by (1)

Random-stack placeholders (placed in world-generated chests and similar) whose pool includes this. The chance is among that placeholder's results, not the chance of finding it.

PlaceholderChance
Resource randomizer 0.87%

Found in structures (2)

StructureKind
calix storystructure
village-forest village

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.