Fire clay in soil (Sparse grass)

block survival:rawclay-fire-verysparse · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockSoilDeposit BlockSoilDeposit Block/BlockSoilDeposit.cs

Where to find (natural deposits)

Read directly from the game's worldgen rules -- see Info for how this differs from an exact "X spawns at Y" guarantee. See also the full Deposits listing.

CategoryOccurs inTypical depth
soil sand, gravel
soil sand, gravel
soil sand, gravel
soil sand, gravel

Drops (2)

Filters
MechanismDropChance / QuantityNotes
blockDrop Fire clay ×4.5 (±1)
blockDrop Etho slab ×0

Found in structures (4)

StructureKind
coalmine storystructure
largeruins-0408-virrno-o7 structure
desertspecifc-o1-stadrian-deserthouse1 structure
desertspecifc-o2-stadrian-deserthouse2 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.