Blue clay
item
survival:clay-blue
· from game
Can be formed into basic pottery items. shift + rightmouse click on the ground to begin clay forming.
| Stack size | 64 |
|---|
Game logic (C#)
The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Item class | ItemClay |
ItemClay |
Item/ItemClay.cs |
Used in (34)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| Fire clay (Item Recipe) | grid | |
| Fire clay (Item Recipe) | grid | |
| Raw daub (ashen) (Item Recipe) | grid | |
| Raw daub (weathered beige) (Item Recipe) | grid | |
| Raw daub (tan) (Item Recipe) | grid | |
| Anvil Mold | clayforming | |
| Axe Mold | clayforming | |
| Falx Mold | clayforming | |
| Bowl | clayforming | |
| Clayplanter | clayforming | |
| claypot | clayforming | |
| Crock | clayforming | |
| Crucible | clayforming | |
| Flowerpot | clayforming | |
| Bowl | clayforming | |
| claypot | clayforming | |
| 4x Crock | clayforming | |
| Crucible | clayforming | |
| Flowerpot | clayforming | |
| Hammer Mold | clayforming | |
| Helvehammerhead Mold | clayforming | |
| Hoe Mold | clayforming | |
| Ingot Mold | clayforming | |
| Jug | clayforming | |
| Lamellae Mold | clayforming | |
| Bowl | clayforming | |
| Pickaxe Mold | clayforming | |
| Pickaxe Mold | clayforming | |
| Shingles | clayforming | |
| Shovel Mold | clayforming | |
| Storagevessel | clayforming | |
| Tiles | clayforming | |
| Ingot Mold | clayforming | |
| Wateringcan | clayforming |
Dropped by (4)
Filters
| Source | Kind | Mechanism | Chance / Quantity |
|---|---|---|---|
| Wooden pan | block | panning | 3.00% |
| Blue clay in soil | block | blockDrop | ×4.5 |
| Blue clay in soil (Sparse grass) | block | blockDrop | ×4.5 |
| Etho slab | block | blockDrop | ×5 |
Can be generated by (2)
Random-stack placeholders (placed in world-generated chests and similar) whose pool includes this. The chance is among that placeholder's results, not the chance of finding it.
| Placeholder | Chance |
|---|---|
| Building materials randomizer | 8.11% |
| Resource randomizer | 4.33% |
Bought by traders (1)
Filters
| Trader | Price min (per stack) | Price max (per stack) | Stock min (stacks) | Stock max (stacks) | Items per stack |
|---|---|---|---|---|---|
| Artisan trader | 0.75 | 1.25 | 2.25 | 3.75 | 64 |
Found in structures (3)
| Structure | Kind |
|---|---|
| underground-common | structure |
| megastructures-giantcathedral-dampus | structure |
| largeruins-0405-vil-o7 | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.