overlay-damagedstone

item game:overlay-damagedstone · from betterruins

No display name found in any lang file — showing the raw code.

Produced by (1)

Filters
RecipeCategoryIngredients → output
overlay-damagedstone (Item Recipe) grid

Found in structures (71)

StructureKind
small structure
medium structure
large structure
resonancearchiveentrance hookgenerated
Resonance Archive storystructure
Tobias cave area storystructure
Village area storystructure
underground-verycommon structure
underground-translocator-uncommon structure
underground-translocator-common structure
underground-samgrey-5 structure
underground-samgrey-4 structure
underground-samgrey-3 structure
underground-samgrey-2 structure
underground-samgrey-1 structure
calix storystructure
coalmine storystructure
forgottenvillage storystructure
forlornhopedungeon storystructure
largeforlornhopetower storystructure
halitequarry storystructure
shoppingcentre storystructure
sunrift storystructure
thepanopticon storystructure
university storystructure
nybygget-translocatornexus structure
special-sunrifteperimentsmallruin-sirayne structure
megastructures-forlornhopetower-common-niclass structure
megastructures-oasis-stadrian structure
megastructures-mountaincastle-ogdred-o10 structure
megastructures-undergroundcastle-ogdred-o8 structure
megastructures-palaceofnestor-nybygget structure
megastructures-romanbathhouse-virrno structure
megastructures-rockformation-niclass structure
megastructures-settlementofkeykeepers-sirayne structure
village-vsvillage village
village-ogdred village
surface-translocators-3 structure
surface-translocators-1 structure
surfaceunderground-tiggetaggcave1-tiggetagg structure
surfaceunderground-tiggetaggcave2-tiggetagg structure
mediumruins structure
largeruins-0101-femursnapper-o7 structure
largeruins-0103-femursnapper-o7 structure
largeruins-0108-dampus-largeruin-o8 structure
largeruins-0601-sirayne-o7 structure
largeruins-0602-sirayne-o7 structure
largeruins-0603-sirayne-o7 structure
largeruins-0604-sirayne-o7 structure
largeruins-0605-sirayne-o7 structure
largeruins-0606-sirayne-o7 structure
largeruins-0607-sirayne-o7 structure
largeruins-0608-sirayne-o7 structure
largeruins-0609-sirayne-o7 structure
largeruins-0610-sirayne-o6 structure
largeruins-0611-sirayne-o6 structure
largeruins-0612-sirayne-o6 structure
largeruins-0613-sirayne-o11 structure
largeruins-0614-sirayne-o6 structure
largeruins-0615-sirayne-o6 structure
largeruins-0617-sirayne-o4 structure
largeruins-0701-femursnapper-largeruin-o4 structure
largeruins-0702-femursnapper-largeruin-o4 structure
largeruins-0801-par-largeruin-o5 structure
largeruins-0803-par-largeruin-whitehillcastleruin-o6 structure
largeruins-0901-rowlyart-largeruin-o4 structure
largeruins-largeruins-shikitochi-o6-tinkersbakery structure
desertspecifc-o1-stadrian-deserthouse1 structure
desertspecifc-o2-stadrian-deserthouse2 structure
desertspecifc-femuroasiso6 structure
desertspecifc-wildwest1-virrno-o4 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.