buriedtreasure/chef
schematic
survival:worldgen/schematics/buriedtreasure/chef.json
· from game
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| Size (X×Y×Z) | 4×4×3 blocks |
|---|---|
| Distinct block codes | 5 |
| File | worldgen/schematics/buriedtreasure/chef.json · 1 KB (652 B compressed) |
Used by structures (1)
| Structure | Kind | Referenced as | Weight | Quantity |
|---|---|---|---|---|
| common | structure | buriedtreasure/chef |
Blocks (5)
The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).
| Block | Code |
|---|---|
| Chest | game:chest-east |
| claypot-burned | game:claypot-burned |
| Meta (Underground) | game:meta-underground |
| Large pile of junk metal | game:metalpartpile-large-north |
| Aged oak planks | game:planks-aged-ns |
Items placed inside containers (5)
From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.
| Item | Code |
|---|---|
| Firewood | game:firewood |
| Linen sack | game:linensack |
| Vintage Beef | game:redmeat-vintage |
| Rot | game:rot |
| Pumpkin seeds | game:seeds-pumpkin |
This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.