underground/rank-3/rank-3-2-samgray
schematic
betterruins:worldgen/schematics/underground/rank-3/rank-3-2-samgray.json
· from betterruins
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| Size (X×Y×Z) | 9×13×13 blocks |
|---|---|
| Distinct block codes | 43 |
| File | worldgen/schematics/underground/rank-3/rank-3-2-samgray.json · 23 KB (6 KB compressed) |
Used by structures (1)
| Structure | Kind | Referenced as | Weight | Quantity |
|---|---|---|---|---|
| underground-samgrey-3 | structure | underground/rank-3/* |
Blocks (43)
The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).
| Block | Code |
|---|---|
| Aged granite ashlar blocks | game:agedstonebricks-granite |
| Moss layer (untinted) | game:attachingplant-moss |
| Bony Ribcage | game:bonyremains-ribcage |
| Chest | game:chest-east |
| Chiseled Block | game:chiseledblock |
| Clutter | game:clutter |
| clutteredbookshelf-agedacacia | game:clutteredbookshelf-agedacacia |
| clutteredbookshelfwithlore | game:clutteredbookshelfwithlore |
| Granite cobblestone | game:cobblestone-granite |
| Granite cobblestone slab | game:cobblestoneslab-granite-down-free |
| Granite cobblestone slab | game:cobblestoneslab-granite-east-free |
| Granite cobblestone slab | game:cobblestoneslab-granite-up-free |
| cobblestonestairs-granite-down-east-free | game:cobblestonestairs-granite-down-east-free |
| cobblestonestairs-granite-down-north-free | game:cobblestonestairs-granite-down-north-free |
| cobblestonestairs-granite-down-west-free | game:cobblestonestairs-granite-down-west-free |
| Granite cobblestone stairs | game:cobblestonestairs-granite-up-north-free |
| cobblestonestairs-granite-up-south-free | game:cobblestonestairs-granite-up-south-free |
| cobblestonestairs-granite-up-west-free | game:cobblestonestairs-granite-up-west-free |
| door-ruined-rough3 | game:door-ruined-rough3 |
| Carcass (Humanoid) | game:drycarcass-humanoid1 |
| Granite boulders | game:looseboulders-granite-free |
| Loose flint | game:looseflints-granite-free |
| Cracked vessel (Food) | game:lootvessel-food |
| Cracked vessel (Tool) | game:lootvessel-tool |
| Meta (Collider) | game:meta-collider |
| Meta (Filler) | game:meta-filler |
| Meta (Pathway) | game:meta-pathway |
| Meta (Underground) | game:meta-underground |
| multiblock-monolithic-0-p1-0 | game:multiblock-monolithic-0-p1-0 |
| Dry gravel overlay 3 | game:overlay-gravel-dry3 |
| Dry gravel overlay 4 | game:overlay-gravel-dry4 |
| Oxidation layer (bottom) | game:oxidation-rust-3tall-bot |
| Oxidation layer (mid) | game:oxidation-rust-3tall-mid |
| Oxidation layer (top) | game:oxidation-rust-3tall-top |
| Dripping oxidation layer | game:oxidation-rust-dripping |
| Very aged wooden planks | game:planks-veryaged-ns |
| Very aged wooden planks | game:planks-veryaged-we |
| Very aged wooden slab | game:plankslab-veryaged-up-free |
| plankstairs-veryaged-down-west-free | game:plankstairs-veryaged-down-west-free |
| Spider web | game:spiderweb |
| Support beam (Very aged wood) | game:supportbeam-veryaged |
| Tapestry | game:tapestry-north |
| Tapestry | game:tapestry-west |
Items placed inside containers (10)
From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.
| Item | Code |
|---|---|
| Accessory randomizer (Medium status) | game:stackrandomizer-accessory-mediumstatus |
| Jonas Parts&Frames Stack randomizer | game:stackrandomizer-alljonas |
| stackrandomizer-clayproducts | game:stackrandomizer-clayproducts |
| Cloth randomizer (Medium status) | game:stackrandomizer-cloth-mediumstatus |
| Gear randomizer | game:stackrandomizer-gear |
| Lore randomizer (R) | game:stackrandomizer-lore-research |
| stackrandomizer-mechanical | game:stackrandomizer-mechanical |
| stackrandomizer-newlore | game:stackrandomizer-newlore |
| Stack randomizer (Ruined weapons) | game:stackrandomizer-ruinedweapon |
| Tuning cylinder randomizer | game:stackrandomizer-tuningcylinder |
This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.