Granite sand

block survival:sand-granite · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Behavior UnstableFalling BlockBehaviorUnstableFalling BlockBehavior/BehaviorUnstableFalling.cs

Used in (4)

Filters
RecipeCategoryIngredients → output
Raw daub (tan) (Item Recipe) grid
Raw daub (tan) (Item Recipe) grid
Raw daub (golden brown) (Item Recipe) grid
mortar barrel

Dropped by (1)

Filters
SourceKindMechanismChance / Quantity
Granite sand block blockDrop ×1

Found in structures (13)

StructureKind
large structure
common structure
Tobias cave area storystructure
crossroads storystructure
huaca storystructure
shoppingcentre storystructure
sunrift storystructure
village-forest village
village-desert village
mediumruins structure
desertspecifc-desertruin1-virrno-o4 structure
desertspecifc-desertruin2-virrno-o4 structure
desertspecifc-wildwest1-virrno-o4 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.