Green cloth

item survival:cloth-green · from game

Stack size32

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Behavior GroundStorable CollectibleBehaviorGroundStorable CollectibleBehavior/BehaviorGroundStorable.cs

Produced by (1)

Filters
RecipeCategoryIngredients → output
dyedcloth barrel

Used in (16)

Filters
RecipeCategoryIngredients → output
grid recipe grid
Embroidered green saddle blanket (Item Recipe) grid
Minstrel boots (Item Recipe) grid
Nomad boots (Item Recipe) grid
Yellow and green hose (Item Recipe) grid
Nomad trousers (Item Recipe) grid
Forest poncho (Item Recipe) grid
Nomad mantle (Item Recipe) grid
Spice merchants coat (Item Recipe) grid
gambeson helmet repair grid
gambeson body armor repair grid
gambeson leg armor repair grid
gambeson helmet grid
gambeson body armor grid
gambeson body armor grid
gambeson leg armor grid

Found in structures (2)

StructureKind
Trader camps in forest structure
Tobias cave area storystructure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.