Black cloth

item survival:cloth-black · from game

Stack size32

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Behavior GroundStorable CollectibleBehaviorGroundStorable CollectibleBehavior/BehaviorGroundStorable.cs

Produced by (1)

Filters
RecipeCategoryIngredients → output
dyedcloth barrel

Used in (18)

Filters
RecipeCategoryIngredients → output
grid recipe grid
Commoner saddle blanket (Item Recipe) grid
Blindfold (Item Recipe) grid
Nomad boots (Item Recipe) grid
Top hat (Item Recipe) grid
Black and yellow hose (Item Recipe) grid
Red and black hose (Item Recipe) grid
Reindeer herder trousers (Item Recipe) grid
Fine trousers (Item Recipe) grid
Moth patterned shawl (Item Recipe) grid
Hawk patterned shawl (Item Recipe) grid
gambeson helmet repair grid
gambeson body armor repair grid
gambeson leg armor repair grid
gambeson helmet grid
gambeson body armor grid
gambeson body armor grid
gambeson leg armor grid

Found in structures (1)

StructureKind
Tobias cave area storystructure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.