Gray cloth
item
survival:cloth-gray
· from game
| Stack size | 32 |
|---|
Game logic (C#)
The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Behavior | GroundStorable |
CollectibleBehaviorGroundStorable |
CollectibleBehavior/BehaviorGroundStorable.cs |
Produced by (1)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| dyedcloth | barrel |
Used in (13)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| grid recipe | grid | |
| Blue plaid saddle blanket (Item Recipe) | grid | |
| grid recipe | grid | |
| Purple and gray hose (Item Recipe) | grid | |
| Gray and brown hose (Item Recipe) | grid | |
| Hawk patterned shawl (Item Recipe) | grid | |
| gambeson helmet repair | grid | |
| gambeson body armor repair | grid | |
| gambeson leg armor repair | grid | |
| gambeson helmet | grid | |
| gambeson body armor | grid | |
| gambeson body armor | grid | |
| gambeson leg armor | grid |
Found in structures (4)
| Structure | Kind |
|---|---|
| Tobias cave area | storystructure |
| largeforlornhopetower | storystructure |
| thepanopticon | storystructure |
| megastructures-forlornhopetower-common-niclass | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.