Clean bandage
item
survival:bandage-clean
· from game
| Stack size | 32 |
|---|
Game logic (C#)
The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Behavior | HealingItem |
CollectibleBehaviorHealingItem |
CollectibleBehavior/CollectibleBehaviorHealingItem.cs |
Produced by (3)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| Clean bandage (Item Recipe) | grid | |
| Clean bandage (Item Recipe) | grid | |
| Clean bandage (Item Recipe) | grid |
Used in (7)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| Alcohol-soaked bandage (Item Recipe) | grid | |
| Alcohol-soaked bandage (Item Recipe) | grid | |
| Alcohol-soaked bandage (Item Recipe) | grid | |
| Eye bandages (Item Recipe) | grid | |
| Left eye bandage (Item Recipe) | grid | |
| Right eye bandage (Item Recipe) | grid | |
| pulp-linen | barrel |
Can be generated by (1)
Random-stack placeholders (placed in world-generated chests and similar) whose pool includes this. The chance is among that placeholder's results, not the chance of finding it.
| Placeholder | Chance |
|---|---|
| Resource randomizer | 1.86% |
NPC rewards (1)
NPCs whose dialogue can hand this over as a reward (e.g. for completing a small favor, or just for free) -- not something bought at a trade price.
Filters
| NPC | Stack size |
|---|---|
| Guard | ×6 |
Found in structures (9)
| Structure | Kind |
|---|---|
| Trader camps in hot climate regions | structure |
| specialsurfaceruins | structure |
| Resonance Archive | storystructure |
| Village area | storystructure |
| underground-samgrey-4 | structure |
| crossroads | storystructure |
| forlornhopedungeon | storystructure |
| sunrift | storystructure |
| university | storystructure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.