Clean bandage

item survival:bandage-clean · from game

Stack size32

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Behavior HealingItem CollectibleBehaviorHealingItem CollectibleBehavior/CollectibleBehaviorHealingItem.cs

Produced by (3)

Filters
RecipeCategoryIngredients → output
Clean bandage (Item Recipe) grid
Clean bandage (Item Recipe) grid
Clean bandage (Item Recipe) grid

Used in (7)

Filters
RecipeCategoryIngredients → output
Alcohol-soaked bandage (Item Recipe) grid
Alcohol-soaked bandage (Item Recipe) grid
Alcohol-soaked bandage (Item Recipe) grid
Eye bandages (Item Recipe) grid
Left eye bandage (Item Recipe) grid
Right eye bandage (Item Recipe) grid
pulp-linen barrel

Can be generated by (1)

Random-stack placeholders (placed in world-generated chests and similar) whose pool includes this. The chance is among that placeholder's results, not the chance of finding it.

PlaceholderChance
Resource randomizer 1.86%

NPC rewards (1)

NPCs whose dialogue can hand this over as a reward (e.g. for completing a small favor, or just for free) -- not something bought at a trade price.

Filters
NPCStack size
Guard ×6

Found in structures (9)

StructureKind
Trader camps in hot climate regions structure
specialsurfaceruins structure
Resonance Archive storystructure
Village area storystructure
underground-samgrey-4 structure
crossroads storystructure
forlornhopedungeon storystructure
sunrift storystructure
university storystructure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.