Lead block
item
game:metalblock-new-plain-lead
· from betterruins
Produced by (1)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| grid recipe | grid |
Used in (3)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| grid recipe | grid | |
| corrodedcopperblock11 | barrel | |
| corrodedcopperblock11-saltwater | barrel |
Found in structures (9)
| Structure | Kind |
|---|---|
| Trader camps built on large trees | structure |
| Trader camps in shallow bodies of water or swamp | structure |
| Large trader outposts | structure |
| Trader camps in hot climate regions | structure |
| Trader camps in forest | structure |
| Devastation area | storystructure |
| Treasure Hunter | storystructure |
| Village area | storystructure |
| largeruins-0102-femursnapper-o7 | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.