Trader camps in shallow bodies of water or swamp
structure
trader
survival:trader-shallow
· from game
Spawn conditions
| Condition | Value | What this means |
|---|---|---|
| Spawn chance | 1.5 (relative weight, not a percentage) | How likely this is attempted at a given candidate location/chunk/attempt, before any global frequency multiplier from world-creation settings. When several entries share the same code (e.g. a structure's small/medium/large size variants), this is actually a relative weight among those siblings rather than an independent probability -- confirmed real game data has values over 1 in exactly that case, so a value like 130 isn't a literal 13000%. |
| Placement | shallowwater | Where this is anchored: on the terrain surface, buried underground, or a specific ruin/story layer. |
| Min distance between instances | 600 blocks | Minimum distance enforced between two instances of this same structure, in blocks, so copies don't generate too close together. |
| Min Temp | -2 | Only generates where the chunk's yearly-average temperature is at or above this value (°C). |
Schematics
The block layouts this structure can place. Each links to its own schematic page and can be opened in the 3D viewer.
trader/shallow/*