Water

item game:waterportion · from betterruins

Used in (19)

Filters
RecipeCategoryIngredients → output
corrodedcopperblock1 barrel
corrodedcopperblock2 barrel
Copper block ×2 + Water ×10L → Copper block
corrodedcopperblock4 barrel
corrodedcopperblock5 barrel
corrodedcopperblock6 barrel
corrodedcopperblock7 barrel
Brass block ×2 + Water ×10L → Brass block
corrodedcopperblock10 barrel
corrodedcopperblock8 barrel
Gold block ×2 + Water ×10L → Gold block
corrodedcopperblock9 barrel
Iron block ×2 + Water ×10L → Iron block
corrodedcopperblock10 barrel
corrodedcopperblock11 barrel
Lead block ×2 + Water ×10L → Lead block
corrodedcopperblock12 barrel
corrodedcopperblock13 barrel
Silver block ×2 + Water ×10L → Silver block
corrodedcopperblock14 barrel
Steel block ×2 + Water ×10L → Steel block
corrodedcopperblock15 barrel
Tin block ×2 + Water ×10L → Tin block
corrodedcopperblock14 barrel
corrodedcopperblock15 barrel
Zinc block ×2 + Water ×10L → Zinc block
muddygravel barrel
Water ×1L + gravel-* (andesite, chalk, chert, conglomerate, limestone, claystone, granite, sandstone, shale, basalt, peridotite, phyllite, slate, bauxite) → Muddy gravel
sludgygravel barrel

Found in structures (12)

StructureKind
Common trader camps structure
Large trader outposts structure
Trader camps in forest structure
Treasure Hunter storystructure
Village area storystructure
underground-rare structure
calix storystructure
coalmine storystructure
forgottenvillage storystructure
shoppingcentre storystructure
megastructures-normancastle-par structure
mediumruins structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.