Cloth randomizer (High status)

item survival:stackrandomizer-cloth-highstatus · from game

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Item class ItemStackRandomizer ItemStackRandomizer Systems/Loot/ItemStackRandomizer.cs

Can generate (88)

This is a random-stack placeholder: when the game generates the chest, vessel or drop it sits in, it swaps this item for one of the results below, picked by the relative chance shown. A placed randomizer can also carry its own overall chance of generating nothing at all, which is per-instance data and not part of this definition.

Filters
ResultKindChanceQuantity
Noble shirt item 4.60% 1
Fine trousers item 4.60% 1
Temptress velvet shirt item 2.30% 1
Noble pants item 2.30% 1
Laced handsome gloves item 2.30% 1
Aristocrat shoes item 2.30% 1
Aristocrat mantle item 2.30% 1
Prince fur item 2.30% 1
Noble fillet item 2.30% 1
Messenger shirt item 1.15% 1
Forlorn Hope tunic item 1.15% 1
Forgotten noble shirt item 1.15% 1
Quilted doublet item 1.15% 1
Quilted corsage item 1.15% 1
Temptress surcoat item 1.15% 1
Royal purple pelicon item 1.15% 1
Burgundy pelicon item 1.15% 1
Messenger trousers item 1.15% 1
Forlorn Hope pants item 1.15% 1
Forgotten noble leggings item 1.15% 1
Embroidered pantaloons item 1.15% 1
Forlorn Hope bracer item 1.15% 1
Forgotten noble gloves item 1.15% 1
Thigh-high boots item 1.15% 1
Noble shoes item 1.15% 1
Temptress velvet shoes item 1.15% 1
Forlorn Hope shoes item 1.15% 1
Forgotten noble shoes item 1.15% 1
Forlorn Hope sash item 1.15% 1
Messenger belt item 1.15% 1
Noble sash item 1.15% 1
Forlorn Hope belt item 1.15% 1
Forgotten noble robe item 1.15% 1
Messenger hat item 1.15% 1
Roll hat item 1.15% 1
Princely saddle blanket item 1.15% 1
Deep Noble saddle blanket item 1.15% 1
Forgotten noble gloves item 1.15% 1
Deep noble gloves item 1.15% 1
Forgotten noble shirt item 1.15% 1
Forgotten noble robe item 1.15% 1
Forgotten noble leggings item 1.15% 1
Rotten king pants item 1.15% 1
Mooncloth robe item 1.15% 1
Longsleeve pearl moonrobe item 1.15% 1
Prince fur item 1.15% 1
Deep noble shirt item 1.15% 1
Deep noble leggings item 1.15% 1
King belt item 1.15% 1
Rotten king gloves item 1.15% 1
Fancy royal belt item 1.15% 1
Aristocrat sash item 1.15% 1
King shoes item 1.15% 1
Noble sash item 1.15% 1
King collar item 1.15% 1
Prince waistband item 1.15% 1
Rotten king collar item 1.15% 1
Rotten king belt item 1.15% 1
Noble fur collar item 1.15% 1
Chateau blouse item 1.15% 1
Temptress velvet shirt item 1.15% 1
Scarlet ornate linen tunic item 1.15% 1
Azure embroidered shirt item 1.15% 1
Prince breeches item 1.15% 1
Aristocrat leggings item 1.15% 1
Noble riding gloves item 0.69% 1
Noble fur collar item 0.69% 1
Fancy royal belt item 0.69% 1
Aristocrat shirt item 0.46% 1
Prince tunic item 0.46% 1
Rotten king blouse item 0.46% 1
Aristocrat leggings item 0.46% 1
Prince breeches item 0.46% 1
Rotten king pants item 0.46% 1
Prince gloves item 0.46% 1
Rotten king gloves item 0.46% 1
Messenger shoes item 0.46% 1
Prince boots item 0.46% 1
Rotten king shoes item 0.46% 1
Aristocrat sash item 0.46% 1
Prince waistband item 0.46% 1
Rotten king belt item 0.46% 1
Rotten king crown item 0.46% 1
Temptress bycocket item 0.46% 1
Deep noble shirt item 0.23% 1
Deep noble leggings item 0.23% 1
Deep noble gloves item 0.23% 1
Long gem studded bracelet item 0.23% 1

Found in structures (74)

StructureKind
small structure
medium structure
specialsurfaceruins structure
Lazaret area storystructure
Resonance Archive storystructure
Tobias cave area storystructure
uncommon structure
Arctic Supplies / 1 below structure
underground-verycommon structure
underground-uncommon-lowerchance structure
underground-rare structure
underground-common structure
underground-samgrey-5 structure
underground-samgrey-4 structure
underground-samgrey-1 structure
graves7 structure
graves6 structure
graves5 structure
calix storystructure
coalmine storystructure
crossroads storystructure
forlornhopedungeon storystructure
largeforlornhopetower storystructure
halitequarry storystructure
mansion storystructure
mine1 storystructure
mine2 storystructure
shoppingcentre storystructure
sunrift storystructure
thepanopticon storystructure
university storystructure
quentin-waystones structure
bellcross-waystones structure
bellcross-waystones structure
megastructures-forlornhopetower-common-niclass structure
megastructures-oasis-stadrian structure
megastructures-wolfstonecastle-desert-par structure
megastructures-wolfstonecastle-dryclimate-par structure
megastructures-wolfstonecastle-forest-par structure
megastructures-destroyedlargechurch-bodlacek structure
megastructures-castlewalls-catnoir structure
megastructures-visingsborg-dampus structure
megastructures-houseofusher-virrno structure
megastructures-mountaincastle-ogdred-o10 structure
megastructures-undergroundcastle-ogdred-o8 structure
megastructures-romanbathhouse-virrno structure
megastructures-jumblerockcastle-dampus structure
megastructures-aqueduct-dampus structure
megastructures-undergroundlibrary-marlim structure
megastructures-giantcathedral-dampus structure
village-samsvillage-redclay village
village-samsvillage-orange village
village-samsvillage-fireclay village
village-samsvillage-cream village
village-samsvillage-blackclay village
village-ogdred village
village-forest village
village-desert village
surfaceunderground-tiggetaggcave1-tiggetagg structure
surfaceunderground-virrnocave-virrno structure
mediumruins structure
largeruins-0102-femursnapper-o7 structure
largeruins-0201-ifoz-o11 structure
largeruins-0202-ifoz-o11 structure
largeruins-0208-samgrey-o7 structure
largeruins-0405-vil-o7 structure
largeruins-0407-virrno-o7 structure
largeruins-0501-freianofvoid-o16 structure
largeruins-0604-sirayne-o7 structure
largeruins-0605-sirayne-o7 structure
largeruins-0611-sirayne-o6 structure
largeruins-0701-femursnapper-largeruin-o4 structure
largeruins-0802-par-largeruin-o5 structure
desertspecifc-wildwest1-virrno-o4 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.