Messenger shoes
item
survival:clothes-foot-messenger-shoes
· from game
They carried a simple message, and they were hated and feared for it.
Game logic (C#)
The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Behavior | Wearable |
CollectibleBehaviorWearable |
CollectibleBehavior/BehaviorWearable.cs |
| Behavior | GroundStorable |
CollectibleBehaviorGroundStorable |
CollectibleBehavior/BehaviorGroundStorable.cs |
Can be generated by (1)
Random-stack placeholders (placed in world-generated chests and similar) whose pool includes this. The chance is among that placeholder's results, not the chance of finding it.
| Placeholder | Chance |
|---|---|
| Cloth randomizer (High status) | 0.46% |
Sold by traders (1)
Filters
| Trader | Price min (per stack) | Price max (per stack) | Stock min (stacks) | Stock max (stacks) | Items per stack |
|---|---|---|---|---|---|
| Treasure hunter trader | 1.5 | 2.5 | 0.75 | 1.25 | 1 |