Forlorn Hope sash
item
survival:clothes-shoulder-forlorn-sash
· from game
The Order of the Forlorn Hope: like-minded knights brought together by desperation and curiosity.
Game logic (C#)
The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Behavior | Wearable |
CollectibleBehaviorWearable |
CollectibleBehavior/BehaviorWearable.cs |
Can be generated by (1)
Random-stack placeholders (placed in world-generated chests and similar) whose pool includes this. The chance is among that placeholder's results, not the chance of finding it.
| Placeholder | Chance |
|---|---|
| Cloth randomizer (High status) | 1.15% |
Found in structures (4)
| Structure | Kind |
|---|---|
| forlornhopedungeon | storystructure |
| largeruins-0201-ifoz-o11 | structure |
| largeruins-0202-ifoz-o11 | structure |
| largeruins-0203-ifoz-o11 | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.