Board (Aged oak)
item
survival:plank-aged
· from game
| Stack size | 64 |
|---|
Game logic (C#)
The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Item class | ItemPlank |
ItemPlank |
Item/ItemPlank.cs |
| Behavior | GroundStorable |
CollectibleBehaviorGroundStorable |
CollectibleBehavior/BehaviorGroundStorable.cs |
Used in (4)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| grid recipe | grid | |
| grid recipe | grid | |
| grid recipe | grid | |
| grid recipe | grid |
Found in structures (14)
| Structure | Kind |
|---|---|
| underground-samgrey-4 | structure |
| underground-samgrey-2 | structure |
| shoppingcentre | storystructure |
| sunrift | storystructure |
| thepanopticon | storystructure |
| university | storystructure |
| megastructures-settlementofkeykeepers-sirayne | structure |
| megastructures-auldburg-dampusandtiggetagg | structure |
| megastructures-giantcathedral-dampus | structure |
| village-femursnapper | village |
| largeruins-0102-femursnapper-o7 | structure |
| largeruins-0105-dampus-o7 | structure |
| largeruins-0802-par-largeruin-o5 | structure |
| largeruins-largeruins-shikitochi-o6-tinkersbakery | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.