Wooden fence (Aged oak)

block survival:woodenfence-aged-ew-free · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockFence BlockFence Block/BlockFence.cs
Behavior CanAttach BlockBehaviorCanAttach BlockBehavior/BehaviorCanAttach.cs
Behavior RopeTieable BlockBehaviorRopeTieable Not in vssurvivalmod (engine, VSEssentials, or a mod DLL)

Produced by (1)

Filters
RecipeCategoryIngredients → output
grid recipe grid

Found in structures (19)

StructureKind
medium structure
large structure
underground-translocator-uncommon structure
underground-samgrey-4 structure
halitequarry storystructure
sunrift storystructure
university storystructure
megastructures-oasis-stadrian structure
megastructures-destroyedlargechurch-bodlacek structure
megastructures-giantcathedral-dampus structure
village-samsvillage-redclay village
village-samsvillage-orange village
village-samsvillage-fireclay village
village-samsvillage-cream village
village-samsvillage-blackclay village
largeruins-0105-dampus-o7 structure
largeruins-0202-ifoz-o11 structure
largeruins-0203-ifoz-o11 structure
largeruins-0607-sirayne-o7 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.