Cherry red book

item survival:book-normal-cherryred · from game

Stack size1

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Item class ItemBook ItemBook Systems/WritingSystem/ItemBook.cs
Behavior GroundStorable CollectibleBehaviorGroundStorable CollectibleBehavior/BehaviorGroundStorable.cs

Produced by (1)

Filters
RecipeCategoryIngredients → output
book grid

Found in structures (4)

StructureKind
Resonance Archive storystructure
Tobias cave area storystructure
Village area storystructure
university storystructure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.