supportbeam-aged

item game:supportbeam-aged · from betterruins

No display name found in any lang file — showing the raw code.

Used in (6)

Filters
RecipeCategoryIngredients → output
clutter (Item Recipe) grid
clutter (Item Recipe) grid
banner-segment (Item Recipe) grid
banner-bottom (Item Recipe) grid
banner-segment (Item Recipe) grid
banner-bottom (Item Recipe) grid

Found in structures (47)

StructureKind
Trader camps built on large trees structure
Trader camps in shallow bodies of water or swamp structure
Trader camps in ruins repurposed cellars structure
Large trader outposts structure
Trader camps in hot climate regions structure
Trader camps in forest structure
Trader camps in very cold climate regions structure
Resonance Archive storystructure
Village area storystructure
underground-translocator-uncommon structure
calix storystructure
halitequarry storystructure
mine1 storystructure
mine2 storystructure
sunrift storystructure
thepanopticon storystructure
university storystructure
megastructures-oasis-stadrian structure
megastructures-wolfstonecastle-desert-par structure
megastructures-wolfstonecastle-dryclimate-par structure
megastructures-wolfstonecastle-normalclimate-par structure
megastructures-wolfstonecastle-forest-par structure
megastructures-romanbathhouse-virrno structure
megastructures-settlementofkeykeepers-sirayne structure
megastructures-normancastle-par structure
village-samsvillage-redclay village
village-samsvillage-orange village
village-samsvillage-fireclay village
village-samsvillage-cream village
village-samsvillage-blackclay village
village-prison village
village-vsvillage village
village-forest village
village-desert village
mediumruins structure
largeruins-0102-femursnapper-o7 structure
largeruins-0602-sirayne-o7 structure
largeruins-0603-sirayne-o7 structure
largeruins-0604-sirayne-o7 structure
largeruins-0801-par-largeruin-o5 structure
largeruins-0802-par-largeruin-o5 structure
largeruins-1001-ace-roadsideinn-largeruin-o6 structure
largeruins-largeruins-shikitochi-o6-tinkersbakery structure
desertspecifc-o2-stadrian-deserthouse2 structure
desertspecifc-o4-femursnapper-japoasis structure
desertspecifc-desertruin2-virrno-o4 structure
desertspecifc-wildwest1-virrno-o4 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.