Wooden round shield

item survival:shield-woodmetal · from game

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Item class ItemShieldFromAttributes ItemShieldFromAttributes Item/ItemShieldFromAttributes.cs
Behavior GroundStorable CollectibleBehaviorGroundStorable CollectibleBehavior/BehaviorGroundStorable.cs

Produced by (1)

Filters
RecipeCategoryIngredients → output
Wooden round shield (Item Recipe) grid
plank-* + boss-* (tinbronze, bismuthbronze, blackbronze, iron, meteoriciron, steel, gold, silver) + hoop-* (tinbronze, bismuthbronze, blackbronze, iron, meteoriciron, steel, gold, silver) → Wooden round shield

Sold by traders (2)

Filters
TraderPrice min (per stack)Price max (per stack)Stock min (stacks)Stock max (stacks)Items per stack
Survival goods trader 7.5 12.5 0.75 1.25 1
Villager-agnieszka trader 7.5 12.5 0.75 1.25 1

Found in structures (9)

StructureKind
medium structure
Trader camps in shallow bodies of water or swamp structure
Trader camps in ruins repurposed cellars structure
Large trader outposts structure
Tobias cave area storystructure
graves7 structure
megastructures-giantcathedral-dampus structure
desertspecifc-o20-stadrian-undergroundwithentrance structure
desertspecifc-lzmalpyramid-o6-1 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.