Chalk sand

block survival:sand-chalk · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Behavior UnstableFalling BlockBehaviorUnstableFalling BlockBehavior/BehaviorUnstableFalling.cs

Used in (4)

Filters
RecipeCategoryIngredients → output
Raw daub (weathered beige) (Item Recipe) grid
Raw daub (weathered beige) (Item Recipe) grid
Raw daub (golden brown) (Item Recipe) grid
mortar barrel

Dropped by (1)

Filters
SourceKindMechanismChance / Quantity
Chalk sand block blockDrop ×1

Found in structures (3)

StructureKind
forlornhopedungeon storystructure
sunrift storystructure
quentin-waystones structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.