Walnut log
block
survival:log-placed-walnut-ud
· from game
Game logic (C#)
The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Block class | BlockLog |
BlockLog |
Block/BlockLog.cs |
| Behavior | Pillar |
BlockBehaviorPillar |
BlockBehavior/BehaviorPillar.cs |
| Behavior | MyceliumHost |
BlockBehaviorMyceliumHost |
BlockBehavior/BehaviorMyceliumHost.cs |
| Behavior | WrenchOrientable |
BlockBehaviorWrenchOrientable |
BlockBehavior/BehaviorWrenchOrientable.cs |
Drops (1)
Filters
| Mechanism | Drop | Chance / Quantity | Notes |
|---|---|---|---|
| blockDrop | Walnut log | ×1 |
Used in (6)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| Firewood (Item Recipe) | grid | |
| Wooden pan (Item Recipe) | grid | |
| grid recipe | grid | |
| grid recipe | grid | |
| Raw long bowstave (Item Recipe) | grid | |
| Wooden club (Item Recipe) | grid |
Dropped by (6)
Filters
| Source | Kind | Mechanism | Chance / Quantity |
|---|---|---|---|
| log-grown-walnut-ud | block | blockDrop | ×1 |
| log-grown-walnut-ns | block | blockDrop | ×1 |
| log-grown-walnut-we | block | blockDrop | ×1 |
| Walnut log | block | blockDrop | ×1 |
| Walnut log | block | blockDrop | ×1 |
| Walnut log | block | blockDrop | ×1 |
Found in structures (1)
| Structure | Kind |
|---|---|
| mediumruins | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.